Pro Tools features

Graphics GPU Accelerated

I think this will be less taxing to the CPU if the majority of the graphics runs off the actual GPU. Example. A lot of the plug-ins have meters, or some graphics that moves around. The bigger the session get the more taxing it is on the CPU. This will also be helpful if you have a quicktime or wmv movie in the session. GPUs are now powerful enough to work as a second or third processor. Running video and graphics off ...more »

Submitted by (@markeysemundy)


403 votes

Pro Tools bugs

CPU usage spikes to 100% for no reason

The CPU usage will spike to 100% for no reason, even when nothing is playing. There are sometimes "Pro Tools ran out of CPU power" messages. This also happens with all plug-ins removed from the plug-ins folder, as well as when there is no session open and the software is simply open. Greatly increasing the buffer helps some, but this is an unacceptable solution, as it adds latency. I spoke with Avid Pro Tools support ...more »

Submitted by (@tstreetman)

Opertaing System(s) : Windows 10


18 votes

Pro Tools features

ReVibe - general performance hog, also 5.0 multi-mono instance is 5x load of 5.0

ReVibe II - one of my favourite reverbs for post - is a performance hog. Each instance is always "surround under the hood". Having a multi-mono instance on a 5.0 aux (to follow the input panning) results in 5x the load of a normal 5.0 instance. Even a mono instance calculates all surround legs (see parameters), only to output a mono downmix. Please update for proper scaling, maybe giving a true mono-only instance. Also, ...more »

Submitted by (@andrew.mottl)

Opertaing System(s) : n/a


6 votes