Commit into New Playlist
Volume and Pan commit would be automatically unabled when this option is chosen. And also to add the option to commit into a new playlist... more »
I really like the new commit feature! It would be even better if it had an option to make plugins inactive and create a new playlist on the same channel with the committed audio.
Please vote this idea up. Thanks!
It would be incredibly handy to have a way to export all or all selected tracks through plugins at a single time in order to build a stem mix. This would also require the ability to bounce through busses as well but would be mighty handy.
This is so basic. Please allow Pro Tools an option in the commit box to render the audio tails for regions and clips beyond the selected commit clip or region. This way the committed clips will have plugin effects rendered properly such as reverb tails, delays, etc and not be cut off abruptly.
It would be awesome to have a bounce workflow that allowed to print a number of version. A tick box in the bounce window possibly. Options would be eg. Vocal +1dB, Vocal -1dB, TV mix, Vocals only etc.
At the moment I use the trim plugin as the last plugin across the voc channel and set the value there for each bounce version.
Enable Pro Tools to utilise NVIDIA CUDA processing power for AAX native plugins, AudioSuite processing, bouncing, rendering and exporting.
When carrying out a bounce or commit action the popup window could also display the bus sources selected. It would add confidence when doing a bounce or commit that the correct sources have been chosen and be a way for the user to make sure they are bouncing/commiting the right thing.
To earn more money from the customers, I propose a Visa or Master Card - based plugin,
so Avid can calculate every Bounce-second exactly ...
And guess what, Avid can redefine the (bounce) rate every day.
Great, I love my Idea - so i have to share.
It would be great to have the option to chose the default bounce bus. Maybe from within the I/O setup so this setting could be saved alongside the I/O bus routing in that I/O file and loaded together later on.