A preference that allows selected tracks to be grouped until deselected. With this feature I could just shift click two tracks and control their volumes together for a second until I select a different track.
Just like selecting inputs and outputs, hovering over "Add to group" gives you a drop down list with all the groups. Click the group and bam, it's added.
Hover over over "Remove from group" gives you a list of all the groups the track is in. Click the group and bam, it's not in that group anymore.
This... more »
When right-clicking a track name, these commands could be added to the context menu:
- "Add to group >" to assign one or more selected tracks to a group (eg. to join a newly-created track with an existing group);
- "Remove from groups >" to remove them from any group they belong to. Only currently assigned groups would be shown here.
You've already and succesfully blended 2 tracks together (e.g. Bass DI at 0dB + Bass MIC at -4dB)
everything seems to be perfect so you go further in your mix...
Then you want to change the balance between these 2 bass tracks, here appears the trap ! each time you increase a fader, you must decrease the other one in the same range, because each modification on a fader changes the global volume... more »
...instead of having have to pull up the "modify..." window just to change the name of a group.
It'd be great if we had a (completely optional) choice to modify the ALL group, flagging specific tracks it *shouldn't* control. If this option isn't enabled, the functionality of this group should remain completely as it is today - don't want to disrupt... more »
Put an indication "G" in the header (next to the "S" solo and "M" mute) to indicate that all groups are active or suspended.
It would be great to have an option to temporarily group tracks together to pan them without having to create a permanent group. This could be a combination of modifier keys with selected tracks or just a on option to turn on or off a Panning group of selected tracks.
This way you can set your Sub Groups as Wide Meters while all the other normal tracks remain as Normal, which means you can quickly Identify the Sub Groups because they will stand out.
Add these options when right-clicking a track or a selection of multiple tracks:
- Add to Group > [show group list, highlighting groups already assigned to the track(s)];
- Remove from Group > [show groups currently assigned to this track] – this is greyed out if the track(s) hasn't been assigned to any group.
For example. Let's say that you recorded a string section with spot mics on each instrument plus room mics and a deca tree. Then you did three passes to create a full orchestra sound.
Adds up quick!
. Being able to hide most of the members of the group would make for much cleaner editing. This could be a preference that could... more »
Especially when performing cut time or add time commands. A simple checkbox would suffice.
When moving sections of a song around this is a workflow killer.
For example. If you decide to copy and past a chorus to double it or remove an instrumental section, you need to be able to have the playlists follow.... more »
Simple as that. Currently Pro Tools is limited to 4 sets of 26 groups - 1 group for each letter of the alphabet, 4 times over - or 104 in total. For large post production sessions (especially when working with 'multiple mono' tracks), this really isn't enough. Would dearly love to see this limitation removed
Make a special group feature that properly groups multiple playlists by name AFTER you record. Too many of my pro tools students learning to group are screwed when trying to assign groups after they have recorded. Why not add a group by matching playlist name..... So all playlists they end in .03 or .comp or any matching suffix get grouped?
There are few things that I want to group as much as a pan - having groups panned by the VCA would be awesome!! Before anyone suggests otherwise, I know what a traditional VCA is... and in addition to this, I want to pan before I reach an aux/bus - for instance if you want to creat an object with panning information in it that you then rotate / pan.